Solving Woeginger's hiking problem: wonderful partitions in anonymous hedonic games

  • A decade ago, Gerhard Woeginger posed an open problem that became well-known as "Woeginger’s Hiking Problem": Consider a group of n people that want to go hiking; everyone expresses preferences over the size of their hiking group in the form of an interval between 1 and n. Is it possible to efficiently assign the n people to a set of hiking subgroups so that every person approves the size of their assigned subgroup? The problem is also known as efficiently deciding if an instance of an anonymous Hedonic Game with interval approval preferences admits a wonderful partition. We resolve the open problem in the affirmative by presenting an O(n⁵) time algorithm for Woeginger’s Hiking Problem. Our solution is based on employing a dynamic programming approach for a specific rectangle stabbing problem from computational geometry. Moreover, we propose natural, more demanding extensions of the problem, e.g., maximizing the number of satisfied participants and variants with single-peakedA decade ago, Gerhard Woeginger posed an open problem that became well-known as "Woeginger’s Hiking Problem": Consider a group of n people that want to go hiking; everyone expresses preferences over the size of their hiking group in the form of an interval between 1 and n. Is it possible to efficiently assign the n people to a set of hiking subgroups so that every person approves the size of their assigned subgroup? The problem is also known as efficiently deciding if an instance of an anonymous Hedonic Game with interval approval preferences admits a wonderful partition. We resolve the open problem in the affirmative by presenting an O(n⁵) time algorithm for Woeginger’s Hiking Problem. Our solution is based on employing a dynamic programming approach for a specific rectangle stabbing problem from computational geometry. Moreover, we propose natural, more demanding extensions of the problem, e.g., maximizing the number of satisfied participants and variants with single-peaked preferences, and show that they are also efficiently solvable. Last but not least, we employ our solution to efficiently compute a partition that maximizes the egalitarian welfare for anonymous single-peaked Hedonic Games.show moreshow less

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Metadaten
Author:Andrei Constantinescu, Pascal LenznerORCiDGND, Rebecca Reiffenhäuser, Daniel Schmand, Giovanna Varricchio
URN:urn:nbn:de:bvb:384-opus4-1152114
Frontdoor URLhttps://opus.bibliothek.uni-augsburg.de/opus4/115211
ISBN:978-3-95977-322-5OPAC
Parent Title (English):51st International Colloquium on Automata, Languages, and Programming (ICALP 2024), July 8-12, 2024, Tallinn, Estonia
Publisher:Schloss Dagstuhl – Leibniz-Zentrum für Informatik
Place of publication:Dagstuhl
Editor:Karl Bringmann, Martin Grohe, Gabriele Puppis, Ola Svensson
Type:Conference Proceeding
Language:English
Year of first Publication:2024
Publishing Institution:Universität Augsburg
Release Date:2024/09/06
First Page:48:1
Last Page:48:18
Series:Leibniz International Proceedings in Informatics (LIPIcs) ; 297
DOI:https://doi.org/10.4230/LIPIcs.ICALP.2024.48
Institutes:Fakultät für Angewandte Informatik
Fakultät für Angewandte Informatik / Institut für Informatik
Fakultät für Angewandte Informatik / Institut für Informatik / Lehrstuhl für Theoretische Informatik
Dewey Decimal Classification:0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Licence (German):CC-BY 4.0: Creative Commons: Namensnennung (mit Print on Demand)