Social distancing network creation

  • During a pandemic people have to find a trade-off between meeting others and staying safely at home. While meeting others is pleasant, it also increases the risk of infection. We consider this dilemma by introducing a game-theoretic network creation model in which selfish agents can form bilateral connections. They benefit from network neighbors, but at the same time, they want to maximize their distance to all other agents. This models the inherent conflict that social distancing rules impose on the behavior of selfish agents in a social network. Besides addressing this familiar issue, our model can be seen as the inverse to the well-studied Network Creation Game by Fabrikant et al. [PODC 2003] where agents aim at being as central as possible in the created network. Thus, our work is in-line with studies that compare minimization problems with their maximization versions. We look at two variants of network creation governed by social distancing. In the first variant, there are noDuring a pandemic people have to find a trade-off between meeting others and staying safely at home. While meeting others is pleasant, it also increases the risk of infection. We consider this dilemma by introducing a game-theoretic network creation model in which selfish agents can form bilateral connections. They benefit from network neighbors, but at the same time, they want to maximize their distance to all other agents. This models the inherent conflict that social distancing rules impose on the behavior of selfish agents in a social network. Besides addressing this familiar issue, our model can be seen as the inverse to the well-studied Network Creation Game by Fabrikant et al. [PODC 2003] where agents aim at being as central as possible in the created network. Thus, our work is in-line with studies that compare minimization problems with their maximization versions. We look at two variants of network creation governed by social distancing. In the first variant, there are no restrictions on the connections being formed. We characterize optimal and equilibrium networks, and we derive asymptotically tight bounds on the Price of Anarchy and Price of Stability. The second variant is the model’s generalization that allows restrictions on the connections that can be formed. As our main result, we prove that Swap-Maximal Routing-Cost Spanning Trees, an efficiently computable weaker variant of Maximum Routing-Cost Spanning Trees, actually resemble equilibria for a significant range of the parameter space. Moreover, we give almost tight bounds on the Price of Anarchy and Price of Stability. These results imply that, compared the well-studied inverse models, under social distancing the agents' selfish behavior has a significantly stronger impact on the quality of the equilibria, i.e., allowing socially much worse stable states.show moreshow less

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Metadaten
Author:Tobias Friedrich, Hans Gawendowicz, Pascal LenznerORCiDGND, Anna Melnichenko
URN:urn:nbn:de:bvb:384-opus4-1152386
Frontdoor URLhttps://opus.bibliothek.uni-augsburg.de/opus4/115238
ISBN:978-3-95977-235-8OPAC
Parent Title (English):49th International Colloquium on Automata, Languages and Programming (ICALP) 2022, July 4-8, 2022, Paris, France
Publisher:Schloss Dagstuhl – Leibniz-Zentrum für Informatik
Place of publication:Schloss Dagstuhl
Editor:Mikołaj Bojańczyk, Emanuela Merelli, David Woodruff
Type:Conference Proceeding
Language:English
Year of first Publication:2022
Publishing Institution:Universität Augsburg
Release Date:2024/09/06
First Page:62:1
Last Page:62:21
Series:Leibniz International Proceedings in Informatics (LIPIcs) ; 229
DOI:https://doi.org/10.4230/LIPIcs.ICALP.2022.62
Institutes:Fakultät für Angewandte Informatik
Fakultät für Angewandte Informatik / Institut für Informatik
Fakultät für Angewandte Informatik / Institut für Informatik / Lehrstuhl für Theoretische Informatik
Dewey Decimal Classification:0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Licence (German):CC-BY 4.0: Creative Commons: Namensnennung (mit Print on Demand)