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Digitally teaching digital skills: lessons drawn from a Small Private Online Course (SPOC) on 'Modelling and simulation in archaeology' at Leiden University

  • With the proliferation of online learning, the future of classroom teaching has been called into question. However, the unfaltering popularity of brick-and-mortar courses indicates that direct access to expert knowledge and face-to-face engagements remain key considerations for students. Here we showcase a combination of these two worlds in a Small Private Online Course (SPOC). Compared to Massive Open Online Courses (MOOCs), SPOCs are developed for smaller and more dedicated target groups and depend on close engagement between teachers and students. This format enables educational providers to involve internal and external students and teachers alike and to make ample use of online resources. This paper is based upon our experiences of running a SPOC on ‘Modelling and Simulation in Archaeology’ at Leiden University. We review the process of developing and running the course aimed at teaching archaeology students computer programming skills, while supporting their development asWith the proliferation of online learning, the future of classroom teaching has been called into question. However, the unfaltering popularity of brick-and-mortar courses indicates that direct access to expert knowledge and face-to-face engagements remain key considerations for students. Here we showcase a combination of these two worlds in a Small Private Online Course (SPOC). Compared to Massive Open Online Courses (MOOCs), SPOCs are developed for smaller and more dedicated target groups and depend on close engagement between teachers and students. This format enables educational providers to involve internal and external students and teachers alike and to make ample use of online resources. This paper is based upon our experiences of running a SPOC on ‘Modelling and Simulation in Archaeology’ at Leiden University. We review the process of developing and running the course aimed at teaching archaeology students computer programming skills, while supporting their development as professional archaeologists and responsible academics.show moreshow less

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Metadaten
Author:Fulco Scherjon, Iza Romanowska, Karsten LambersORCiDGND
URN:urn:nbn:de:bvb:384-opus4-1242420
Frontdoor URLhttps://opus.bibliothek.uni-augsburg.de/opus4/124242
ISSN:2514-8362OPAC
Parent Title (English):Journal of Computer Applications in Archaeology
Publisher:Ubiquity Press
Place of publication:London
Type:Article
Language:English
Year of first Publication:2019
Publishing Institution:Universität Augsburg
Release Date:2025/08/05
Volume:2
Issue:1
First Page:79
Last Page:88
DOI:https://doi.org/10.5334/jcaa.26
Institutes:Philologisch-Historische Fakultät
Philologisch-Historische Fakultät / Digital Humanities
Philologisch-Historische Fakultät / Digital Humanities / Lehrstuhl für Image Processing and Visualization in Digital Humanities
Dewey Decimal Classification:3 Sozialwissenschaften / 37 Bildung und Erziehung / 370 Bildung und Erziehung
Licence (German):CC-BY 4.0: Creative Commons: Namensnennung (mit Print on Demand)