The inclusion of gamification solutions to enhance user enjoyment on crowdsourcing platforms

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Metadaten
Author:Simone Hantke, Tobias Appel, Björn SchullerORCiDGND
URN:urn:nbn:de:bvb:384-opus4-450474
Frontdoor URLhttps://opus.bibliothek.uni-augsburg.de/opus4/45047
ISBN:9781538653111OPAC
Parent Title (English):2018 First Asian Conference on Affective Computing and Intelligent Interaction (ACII Asia), 20-22 May 2018, Beijing, China
Publisher:IEEE
Place of publication:Los Alamitos, CA
Type:Part of a Book
Language:English
Year of first Publication:2018
Publishing Institution:Universität Augsburg
Release Date:2018/12/12
First Page:1
Last Page:6
DOI:https://doi.org/10.1109/aciiasia.2018.8470330
Institutes:Fakultät für Angewandte Informatik
Fakultät für Angewandte Informatik / Institut für Informatik
Fakultät für Angewandte Informatik / Institut für Informatik / Lehrstuhl für Embedded Intelligence for Health Care and Wellbeing
Dewey Decimal Classification:0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Licence (German):Deutsches Urheberrecht